Button mappings
For product:
An adapter for using SNES controllers on a Wii or Gamecube.
$24.99
For firmware(s): Instructions:
To enable a mapping, press the corresponding button at the right moment. The right moment being one of:
- Within about 1 second after powering up the adapter (i.e. Turning the console ON or connecting the cable to the console)
- Within about 1 second after connecting the SNES controller
The adapter saves and restores the last mapping automatically. (i.e. If you are always playing the same game, no need to re-enable the mapping every time you use the adapter)
Please also note:
- Mappings can be changed during the whole second following power-up or SNES controller connection. Wait 2 seconds before touching the buttons to avoid an unintentional mapping change.
Mapping list
SNES Mode
| SNES Mode |
|---|
| Gamecube | SNES | Comments |
|---|
| DPAD | DPAD | One-one mapping |
| A | A |
| B | B |
| X | X |
| Y | Y |
| START | START |
| Z | SELECT |
| L | L | Analog part emulated. |
| R | R |
| C Stick-left | L + R + SELECT + DPAD-Left | Snes9x GX menu |
| C Stick-right | L + R + SELECT + DPAD-Right | Snes9x GX fast forward |
| Selection: | Enable it by holding the B on your SNES when powering the adapter. |
|---|
| Uses: | Virtual console SNES games. |
|---|
NES Mode
| NES Mode |
|---|
| Gamecube | SNES | Comments |
|---|
| DPAD | DPAD | |
| A | B | One-one mapping for virtual console games. |
| B | Y |
| X | X | No effect in virtual console. |
| Y | A |
| START | START |
| Z | SELECT |
| L | L | Analog part emulated. Not required for NES games, but L+R is useful to open some emulator menus. |
| R | R |
| Selection: | Enable it by holding the START on your SNES when powering the adapter. |
|---|
| Uses: | Virtual console NES games. |
|---|
Game Boy Player mode
| Game Boy Player mode |
|---|
| Gamecube | SNES | Comments |
|---|
| DPAD | DPAD | |
| A | B | GBA A |
| B | Y | GBA B |
| START | START | GBA Start |
| Y | SELECT | GBA Select |
| L | L | GBA L |
| R | R | GBA R |
| Z | A + X | Game Boy Player menu |
| Selection: | Enable it by holding the A on your SNES when powering the adapter. |
|---|
| Uses: | Button mapping developed for the Game Boy Player. SNES Y/B mapped to B/A for comfort. Game Boy Player menu enabled using button combination (A+X) to prevent accidental access. |
|---|
Game Boy Player mode, A/B style
| Game Boy Player mode, A/B style |
|---|
| Gamecube | SNES | Comments |
|---|
| DPAD | DPAD | |
| A | A | GBA A |
| B | B | GBA B |
| START | START | GBA Start |
| Y | SELECT | GBA Select |
| L | L | GBA L |
| R | R | GBA R |
| Z | Y + X | Game Boy Player menu |
| Selection: | Enable it by holding the X on your SNES when powering the adapter. |
|---|
| Uses: | Button mapping developed for the Game Boy Player. SNES A/B mapped to A/B. Game Boy Player menu enabled using button combination (Y+X) to prevent accidental access. |
|---|
Megaman collection mode
| Megaman collection mode |
|---|
| Gamecube | SNES | Comments |
|---|
| DPAD | DPAD | |
| A | Y | Megaman fire |
| B | B | Megaman jump |
| X | A | Megaman slide |
| Y | X |
| START | START |
| Z | SELECT |
| L | L | Analog part emulated |
| R | R |
| Selection: | Enable it by holding the Y on your SNES when powering the adapter. |
|---|
| Uses: | For Megaman anniversary collection. Results in a Megaman-X style mapping. |
|---|