IMPORTANT: This is not a complete list. If something does not appear here, it simply
means that we did not get the chance (or the idea) to test it, or that no one let us know that it works.
Help us improve this page by sending test results by email to
support@raphnet-tech.comThanks!
Tested Controllers
Model | Tested by | Supported | Comments |
---|
Standard N64 controller (Nintendo NUS-005) | raphnet. | Yes | |
Horipad Mini 64 (Hori) | raphnet. | Yes | |
Noname N64 controller clone (no part number) | raphnet. | Yes | |
Another N64 controller clone (no part number) | raphnet. | Yes | |
Yet another noname N64 controller clone (no part number) | raphnet. | Yes | This one has a very sensitive joystick due to bad controller design. Not the adapter's fault. |
B0XX with USB-C to N64 Cable connected to Gamecube Player | User | Yes | |
Retro-bit Tribute 64 | User | No | Reported not to work. We are looking for a solution... |
Support controller accessories
Model | Tested by | Supported | Comments |
---|
Rumble Pak (Nintendo NUS-013) | raphnet. | Yes | |
Rumble Pak (Yobo Gameware) | raphnet. | Yes | |
Tremor Pak Plus (rumble) | User | Yes | |
Controller Pak (mempak) | raphnet. | No | Cannot be supported, Gamecube memory cards do not connect through controller ports. |
Tested games/systems
Game/system | Tested by | Supported | Comments |
---|
Wii games | raphnet. | Yes | Game must support gamecube controllers. Tested with Mario Kart Wii |
Game Boy Player | raphnet. | Yes | Works with official and GBI discs. Rumble not tested. |
Nintendo Switch + Gamecube adapter for Wii U (Nintendo) | raphnet. | Yes | Only with official Nintendo Gamecube adapter for Wii U |
Gamecube adapter for Wii U (not by Nintendo) | User | No | Does not work with 3rd party Gamecube adapters at the moment. |
Wii Virtual Console, N64 games | raphnet. | Yes | Tested with Mario Kart 64 and Mario 64 |
Nintendo Switch + 8BitDo GBros. | raphnet. | Yes | Rumble packs also reported to work! |
Super Mario 3D All-Stars (eg. Mario 64) | User | No | It works, but none of the adapter built-in button mappings are adequate at the moment, and there are doubts about if this is even possible given the use of the Gamecube X/Y buttons by the game. |