Gamecube controller to N64 passthrough (limited compatibility)

A simple passthrough (no intelligence and no protocol translation) cable to connect a Gamecube controller to a N64 console. For specific homebrew titles or modified games only. Not compatible with commercial games.

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商品説明

N64 and Gamecube controllers communicate with the console using different messages, the underlying serial transmission is compatible. This means that a N64 game can be programmed to detect and communicate with a Gamecube controller directly if one is connected through a simple adapter.

Warning: This adapter does not work with commercial/official games, and is not supported by most homebrew games. Consult the Compatibility list at the bottom of this page for more information.

Do not buy this unless you are a N64 homebrew developer looking to add native Gamecube controller support to your game, or have come across a new homebrew game or ROM hack which specifically states it supports adapters like this one.

To play "normal" N64 games using a Gamecube controller, please consider our Gamecube controller to N64 adapter (v3).

Of course none of the original official N64 games supports this adapter (Gamecube was a console from the future back then), but for homebrew, this is a possibility and has two major advantages:
  • Zero lag, as the game is communicating directly with the Gamecube controller. There is nothing in between doing protocol conversion.
  • The game can take advantage of additional inputs only available on Gamecube controllers, such as analog triggers, the analog C-stick and the X and Y buttons.
The adapter offered here is ready to use and tested, but one can be built easily. Here is the wiring table we use:
Gamecube controllerN64 controller
3.3v3.3v
5vNot connected
GNDGND
DataData

The N64 ports have only 3 pins. +3.3v, GND and Data. As there is no 5v output, the Gamecube controller does not receive 5v. This is why rumble does not work with the current version of the cable.

There may also be some third party controllers that won't work at all without 5v. Should this be the case, they will be listed under the Tested Controllers section below.

Depending on how much demand there is, we may make a version of this cable with an USB port for 5v input for rumble support and greater compatibility.

For game compatiblity info, please look at the Games/tools supporting this adapter section below and let us know if anything is missing!

注文

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在庫あり : 通常3日以内発送
品番ADAP-GCN64-PASSTHRU
品名Gamecube controller to N64 passthrough (no rumble - limited compatibility)
価格$12.99
原産国日本

決済完了後、5日以内で発送します。(土日、祝日を除く)商品が到着するまで、翌日~7日ほどです。
値段は米ドルで表示されてあり、予告なし更新されることがあります。

対応表

注意:対応するゲームやコントローラーなど、下記の表に限られていません。

テスト結果をメールでお知らせ頂ければ、今後のリストに載せて行きますので宜しくお願いします:support@raphnet-tech.com

テスト済コントローラー

表示する
品名・品番・メーカーテスト元対応状況コメント
Gamecube DOL-003 (standard)raphnet.対応
Gamecube DOL-003 (white, extra long cable)raphnet.対応
Gamecube DOL-003 (super smash Bros. edition)raphnet.対応

Games/tools supporting this adapter

表示する
Game/softwareテスト元対応状況コメント
Libdragon (open-source N64 SDK) seems to have some code for Gamecube controllersユーザー対応
Controller test ROM by Wiseguyraphnet.対応
Fork of libultra https://github.com/drahsid/ultralib/tree/gcn, example project: https://github.com/Drahsid/gcntestユーザー対応
Alternative joybus library for libdragon: https://github.com/meeq/JoypadTest-N64ユーザー対応
SM64 romhack Mario's Vacation Course https://romhacking.com/hack/marios-vacation-course ユーザー対応Since version 1.7

関連商品

商品の画像

この変換アダプターで、ゲームキューブ・コントローラーをN64本体に使えます。使えなくなってしまった古いN64・コントローラーの代わりに、ぴったりです。搭載コントローラパック!(V3)

売り切れ

キーワード